TOGUNO

Wednesday, March 28, 2012

Crusaders Thy Kingdom Come







Crusaders Thy Kingdom Come - 1DVD

GAME.TYPE : RTS

Release note:

There is already a crack floating around for this game, but it has dozens
of unfixed triggers causing many gameplay issues, for instance the game
starts in the German language regardless of the installed language.

Game info:

Crusaders: Thy Kingdom Come is a RTS game for the PC which chronicles the
trials and tribulations of the First Crusades - from Constantinople to
Jerusalem - recreating their most important battles. In 1095 Pope Urban II
rallied for assistance to liberate Jerusalem from the Muslims. His battle
cry was what unleashed the military campaign that would change the history
of the Holy Land forever. The Princes' Crusade began in 1096 with devout
followers from all over Europe led by the nobles and their knights. Their
quest: conquer the Holy Land.

Yesterday








Yesterday - 1DVD

Genre: Adventure
Publisher: Focus Home Interactive
Developer: Pendulo Studios

SKIDROW released an Adventure game “Yesterday” developed by Pendulo Studios. Enjoy!

Description: In New York City, beggars are disappearing one after another, only to be found burnt alive. Meanwhile, a Y-shaped scar forms in the palm of the hands of seemingly unrelated people. With the police and the media giving little attention to these events, Henry White, a young and rich heir dedicated to a charitable organization, and his friend Cooper, are the first to investigate these disappearances. They are two of the three playable characters in Yesterday, the third being none other than the enigmatic John Yesterday, who is dragged into this incredible story after his memory is completely wiped. This is the starting point of Yesterday is an original and dark thriller by Pendulo Studios, creators of the Runaway trilogy and The Next Big Thing. Yesterday will drive you into a dark story full of twists and turning points, and give you the chance to choose between 4 different endings! Choose who you want to control: Henry, Cooper or John in the game’s grand finale and leave the closing at your will! Do you want justice to win? Would you prefer a crooked ending? Or rather an unexpected, jaw-dropping one?

Features:

The new adventure game from the creators of the million-copy seller, the Runaway saga.
Production, graphics, voice acting and soundtrack worth a great animation movie!
Solve dozens of mysteries and riddles, through a dark story line, full of twists and surprises!
Meet and interact with a big cast of colorful characters. Minimum System Requirements
Operating System: Microsoft Windows XP (SP2) / Vista (SP1) / 7
Processor: Intel processor with a clock frequency of 2 GHz or equivalent AMD\?s
Memory: 1 GB (for XP) or 2 GB (for Vista / 7) of RAM
Video: ATI Radeon X800/Intel GMA 3000/NVIDIA GeForce 6800 * with 256 MB VRAM compatible with DirectX 9
Sound Card: Sound device compatible with DirectX ? 9.0
Free space on hard disk: 4 GB

TrackMania Complete Collection






 
TrackMania Complete Collection - 2DVD

CONTENT :
-TrackMania include TrackMania PowerUp Addon
-TrackMania Nations Forever
-Trackmania Sunrise Extreme
-Trackmania United
-TrackMania United Forever
-Trackmania 2 Canyon

Blade Kitten








Blade Kitten - 1DVD

Publisher: Atari
Developer: Krome Studios
Release Date: Sep  10
Genre: Adventure Games

Features:
    Blade Kitten the game begins with Kit tracking a local troublemaker named Terra-Li on the mysterious artificial planetoid Hollow Wish.
    But on her way to doing so Kit uncovers a dark secret about Hollow Wish and its inhabitants, little does she realize that her actions will affect the destiny of an entire planet (source: www.neoseeker.com)

Minimum System Requirements
* OS: Windows XP SP2, Vista SP2 or Windows 7
* CPU: Intel Core2 Duo 1.8 GHz or AMD Athlon X2 +3800
* RAM: 1 GB
* HDD: 3 GB free disk space
* Graphics: 128 MB Graphics Memory
* Sound Card: DirectX 9 Compatible
* DirectX: Version 9.0c

Recommended System Requirements
* OS: Windows XP SP2, Vista SP2 or Windows 7
* CPU: Intel Core2Duo E8400 or AMD Phenom II X2 555 or better
* RAM: 2 GB
* HDD: 3 GB free disk space
* Graphics: 256 MB Graphics Memory
* Sound Card: DirectX 9 Compatible
* DirectX: Version 9.0c

Supported Graphics Cards:
Minimum – ATI Radeon X1800 or NVIDIA GeForce 7800
Recommended – ATI Radeon HD 3850 or NVIDIA GeForce 8800

Ultra Nitro Racers







Ultra Nitro Racers - 1DVD

(PC/ENG/2012)
English | Platform: PC | Release: March 13, 2012 | Publisher: 3DO | Developed: 3DO | 1.23 GB
Genre: Racing Action

Nitro Racers is a racing simulation game from 3DO that was recently released in Europe only. It will be released in the U.S. some time later this year. This fast-paced game puts you in control of a race car as it whips around one of 30 tracks. The game resembles the Off Road game in the arcades, where four trucks battled it out on dirt tracks. Your view of the track is either from high above, where the whole track fits in your screen, or in a split-screen mode. It reminded me of racing the radio-controlled cars around the track in my living room as a kid.


The game can be played in two modes, arcade or simulation. In arcade mode, you play a simple racing game and race the given number of laps; first one across wins. In the management mode, you must watch your fuel and damage and will have to pit at least once in each race. You earn money based on where you finish in each race. In between races you can update the skill of your pit crew, the quality of your tires, or the power of your engine. You will need the added features because the races get tougher and the competition gets faster the farther you go. In both cases, you must stay in the top three among point leaders to continue to the next track. Points are given to each player based on where they finish in a race.

System Requirements:

window xp , window vista , window 7 DIREXCT-X 9 OR 10
video card 256 mb ram 512 ,
processor intel pentium4,amd athlon , dual core ,dvd
rom-8x

Rise of Nations - Rise of Legends








Rise of Nations - Rise of Legends - 1DVD

Background
Rise of Legends is the next entry to the Rise of Nations franchise, and it is poised to take the series to brand new territory by introducing magical units and drawing heavily upon the folklore of several different cultures. The game will feature brand new gameplay, but will remain surprisingly true to the original Rise of Nations.
Features

    Cross genre gameplay - Combining pulse-pounding real-time gaming with the epic scope of turn-based strategy games, Rise of Nations gives you a fast and fun experience. You can play a quick battle on your choice of map as your choice of nation (including random), or play the turn-based/RTS mix Conquer the World Campaign.

    Zooming scale - See enormous swaths of territory at once or zoom to watch one group of citizens or military unit at work. Maintain command of multiple cities and expansive military campaigns while still controlling the progress of individual cities and battles. Clearly defined national borders let you expand territory strategically.

    Multiple victory conditions – Gain dominion through non-military and quasi-military strategies including espionage, diplomacy, technology races and territory expansion. Or, simply obliterate all comers through the raw power of a military conquest.

    Streamlined multiplayer – In the multiplayer mode (up to 8 players), you'll accumulate resources and move through different time periods quickly, reaching the coup de grace in a timely fashion. Victory is just moments away.

Hardware Requirements
Minimum System Requirements
System: 1.4 GHz or equivalent
RAM: 256 MB
Video Memory: 64 MB
Hard Drive Space: 2400 MB
Other: DirectX 9.0c-compliant 64 MB video card

Recommended System Requirements
System: Pentium IV 2.0 GHz or equivalent or equivalent
RAM: 1024 MB
Video Memory: 128 MB
Hard Drive Space: 2400 MB
Other: DirectX 9.0c-compliant 128 MB video card

Monday, March 26, 2012

Sumioni initial impressions... and pizza!

Basically what I look like when I try to play video games
I debated calling this article "why I suck at video games" but that would be defeatist, now wouldn't it? But let me take a moment to me recall a recent scenario for you:

I'm playing Sumioni, a PS Vita downloadable title, for review. Being the good, timely reviewer I am, I dive right into it, playing whenever I have a free moment. Enter the first boss of the game: A glowing, floating eyeball thing with pointy projectiles, that also happens to be the final boss for the game's first ending (yes, ending – I'll clarify momentarily). You know, the first and second tries don't really count, since you have to get used to the enemy's patterns, right? Well, yours truly probably clocked in at about 10 tries before throwing in the towel and handing the shiny black handheld over to my husband, who hadn't touched the game before that moment. I throw him into the deep end and have him restart the level I'm currently on – why waste time replaying earlier levels just so he can learn the ropes? 

Shaun beat that boss in two tries. That's once to figure out all of the game's controls and the boss's attack patterns, and a second time to get 'er done, as they say. I knew my husband was a fiend when it comes to games (you should see him play DotA...), but I was not prepared for immense gap in our skill levels. Does that mean that Sumioni is disgustingly hard, or even more difficult than your average platformer? Well... probably not, because I already knew I was pretty bad at gaming. But it makes for a good story, eh? 

That said, I've only gone through the first two endings of the game so far (with help from Shaun, of course). You get a rating at the end of each level (which so far have only taken about 2-4 minutes to complete) which will dictate how you will progress on the level "tree." There are a total of six endings, the first being the easiest to obtain and that last, which I assume is the "best," being the hardest. You'll need to get a lot of 2 and 3 star level ratings to follow the tree down to the better endings, which means replaying the initial levels a lot of times. The fact that the game doesn't really tell you how it scores you at the end of each level is a little confusing, but from what I gather it's based on the usual stuff: how much damage you've incurred and how long it took you to clear the level. 

Graphically, I'm quite fond of the game. Many have compared it to Okami, and it's true that they're both based on the Japanese art form known as sumi-e, but Okami was so much more colorful and vibrant than Sumioni, so I think in the end the comparison is pretty arbitrary. The backgrounds are rather sparse, much like sumi-e paintings, but so far have been pretty varied between levels. I've been seeing a lot of the same enemies, though... Let's hope that changes as I progress further. 

And what self-respecting Japanese game
would be complete without a cute princess?
Sumioni utilizes the front and back touch pads in a continuation of the sumi-e theme by allowing you to draw platforms and execute spells by swiping the screen as if your fingertip were a paintbrush. At the same time, you'll be controlling your demon's movements with the analog stick or directional buttons, and jumping and attacking with x and square, respectively (I find I prefer using up on the analog stick to jump, though). When your ink meter runs out, and it will run out, you'll need to rub the back touch pad in order to recover ink. Let tell you, this happens a lot. I don't know if it's the way I play, but in boss battles in particular, my pattern of actions goes something like this: thunder magic, fire magic, swipe swipe swipe rear touch pad. Rinse and repeat. You'll need to be fast, and regaining your ink feels so painfully slow... It's a fun mechanic but I'm finding it a little hard to get used to. For one, it gets tiring swiping so furiously after a while! Drawing platforms on the screen to evade enemies and position yourself for optimal attacks never gets old, though. 

From what I'm hearing the game doesn't take more than 6-8 hours to complete, so I should be able to finish my playthrough and have my review up before the week is out. Until then, feel free to ask any questions if you're at all interested in this title and I'll do my best to answer them!

Oh, wait. Did someone say... pizza?


Yup, that's right! And not any pizza. Sumioni pizza. The few blogs I read that covered this interesting collaboration seemed rather disgusted by the prospect, but I have to say, if I lived in Japan, I would've ordered that pizza the day it was released. As it stands, it the promotion was just concluded yesterday, unfortunately.

This awesome pizza not only has squid ink sauce to make it look like it was splattered with ink, but also those funny looking pointed crust pieces that are meant to look like demon's horns, or so the advertisement says. Other toppings include cheese (of course), basil, tomatoes, tomato sauce, and actual squid. 

So, the big question is: Would YOU eat it? I'm personally salivating at the very thought. 

Sunday, March 25, 2012

Kingdoms of Amalur Reckoning Legend of Dead Kel DLC







Kingdoms of Amalur Reckoning Legend of Dead Kel DLC - EXPANSION - 1DVD

Description:

The legendary pirate Dead Kel and his Hanged Men have returned to haunt the seas of northern Amalur. Embark on a journey to the distant island of Gallows End with the eccentric Captain Brattigan in an adventure that will uncover a secret so great that it has incited wars and toppled kingdoms.

Discover powerful new weapons and Twist of Fate Cards and use them to conquer the island’s unique inhabitants. Become the Lord of Gravehal Keep and lay claim to the once great fort standing upon the edge of a cliff in the most expansive player housing option yet. In an extensive new story and a host of new side quests, battle treacherous new enemies and face exciting new challenges on the mysterious island of Gallows End.

This release includes:

    Update v1.0.0.2
    Legend of Dead Kel DLC

Main Features:

    Fight new enemies with an expanded arsenal
    Explore the island of Gallows End
    Claim a massive estate full of services

Minimum System Requirements :

    OS: Windows XP, Vista or Windows 7
    CPU: Intel Core 2 Duo 2.2 GHz or AMD Athlon 64 X2 5000+ 2.6GHz
    RAM: 1 GB
    HDD:  10.5 GB free disk space
    Sound Card: DirectX 9 Compatible
    DirectX: Version 9.0c

A-Train 9







A-Train 9 - 1DVD

A-Train 9 PC Multi2-ALiAS
ALiAS Brings a nice Interesting Simulation Game “A Train 9″.“The giants are back The car giant – A-Train combines nine railways and urban development in an innovative design and economic game future rise or fall -. The fate of an entire city is also in the hands of the player as that of his company,” says John Ertl, producer UIG Entertainment. “With a highly detailed and diverse genre mix of business simulation, game design and traffic management occurs at the web giant, the legitimate successor of the legendary giant games”. As the player moves through the decades, always new technologies that take into account train models, innovations and changes must be sent to apply to the city – under his leadership. Urban planning is well advanced demands such a sophisticated rail network with the right logistics hubs, depots and administrative offices. In beautifully designed 3D graphics to create the city of the future – the perfect Utopia with short distances to work, an ideal infrastructure for all residents and trains are hardly ever more than 30 seconds later. Many included cities layouts, inspired by the cities of the world, an outstanding management system (including 180 negotiable values of the virtual stock exchange), dozens of building options in various variations, high-tech features and well-tried “workhorses” and make especially good long-term motivation for hundreds of hours of play and construction fun.

A-Train 9 PC

Features:
Sophisticated management system with many details
Over 50 detailed vehicles
30 maps and cities
120 different types of buildings
World-famous buildings such as for example the Eiffel Tower, Big Ben and the Empire State Building ..
Exchange with 120 companies
Day and night cycles